![]() After all, often the choice will consist only in where to turn – right or left. It is you who will lead him along the curve of events, directing him in one direction or another, sometimes literally. They may be successful or not quite, but keep in mind – the main character will be able to worm his way out of any trouble, of course, not without your help. And since Henry Stickmin is not one single game, but a whole collection of adventures, the events of the new part depend on the ending of the previous! Each episode has several such endings. ![]() It’s much more interesting than a usual linear plot where you have no influence on what happens next. A logical analysis of the circumstances can give some clue, but in the end you only have to rely on chance.īut the main thing is that during the game you can try all the options! If it didn’t work the first time, it doesn’t matter, you can just return to the starting point and replay everything. How do you make the right decision? There are no rules or algorithms. Choosing one option will lead you to one ending, while another choice will result in the exact opposite. There will be several of them in each episode. What is this game like and how does it differ from others? Unlike standard arcades, where the story is always the same, in Henry Stickmin the plot is flexible and depends on your choice in each specific situation. ![]() But games like Henry Stickmin help us realize that even the smallest decisions can have big consequences! We can’t verify what would have happened if we had made a different choice, so alternative versions of reality simply don’t exist for us. Because we know only one scenario events – the one that is happening to us here and now. We rarely think about the role of choice in our life, even if it concerns something insignificant at first glance. What kind of work to look for, with whom to build relationships and how to behave in difficult situations. What to wear today, what to eat for breakfast, where to go in the evening. We choose everything – from small things to serious decisions.
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